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Sure, you can stream music from within iTunes on both a Mac and PC, but when it comes to anything outside of the iTunes universe, users are out of luck. And as I have discovered recently, there are potentially many non-iTunes apps that you may want to stream media from. For example, you might be listening to a great playlist on Spotify on your Mac and don't want to switch over to an iOS device in order to stream it (as I am right now, in fact, as I write this). Perhaps you're listening to a speech in Safari that you'd like to stream to your TV. Or maybe you're just watching a movie on your computer but want to stream the audio to your higher-quality AirPlay speakers. I have not had a chance to try the latest build for more than about 30 minutes yet, so I can’t say if the problem is still there or nor.That's where Rogue Amoeba's Airfoil comes in. Regarding my problems streaming directly from Roon to Airplay, I have described that in a separate post, but briefly, the stream drops out for several seconds at the time, and sometime never recovers, while the playback counter on Roon shows that music is still paying. So my question was, if I redirect Roon to Airplay endpoint through Airfoil, is there a loss of sound quality? Neither would help me with what I am trying to do. And Airserver turns your Mac into an Airplay endpoint, so you can stream from on iOS divide to your Mac. Airfoil speakers (which you referred to) turns your phone into an Airplay endpoint, so that Airfoil can stream sound from the Mac to the phone (and other Airplay endpoints).
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Airfoil redirects the sound from either the system output or an individual program to selected Airplay endpoints (individually or as a group).
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To use them with other programs I have an application called Airfoil. They all work fine with iTunes on my Mac, individually or as a group.
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